UX Design
User research, journey mapping, information architecture, prototyping, usability testing and interaction design. Interviewers ask engineers to see whether they reason about users, not only tickets.
part ofDesign systems & UX foundationsoverview, primer and where to startread it →on this pageshowhide
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- User Research Methods5 questions
- Personas & Journey Maps5 questions
- Information Architecture5 questions
- Wireframing & Prototyping5 questions
- Usability Testing6 questions
- Interaction Principles5 questions
questions
page 2 of 2In UX design, when is a paper prototype a better choice than a click-through prototype, and what can each not show?
level: juniorimportance: nice to knowfreq 28%
basics
~20 sPaper suits very early work: minutes to make, editable mid-session, and it invites candid critique, but it cannot show timing, scrolling or gestures. Click-through prototypes reach remote users with realistic flow, yet follow only the paths the team linked.
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