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UX Design

User research, journey mapping, information architecture, prototyping, usability testing and interaction design. Interviewers ask engineers to see whether they reason about users, not only tickets.

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In UX design, when is a paper prototype a better choice than a click-through prototype, and what can each not show?

level: juniorimportance: nice to knowfreq 28%

basics

~20 s

Paper suits very early work: minutes to make, editable mid-session, and it invites candid critique, but it cannot show timing, scrolling or gestures. Click-through prototypes reach remote users with realistic flow, yet follow only the paths the team linked.

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